After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs & dealing damage khổng lồ enemy units around him & to himself. Slark only takes 30% of the damage.

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DISPEL TYPE: Strong Dispel

%delay% seconds after cast, a series of %total_pulses% pulses separated by %pulse_interval% seconds khuyến mãi the damage.

Each pulse also removes debuffs from Slark.

You can't kill yourself with this skill.

The pulses stop if Slark dies.

9 / 8 / 7 / 6
Slithereen are capable of quickly regrowing appendages, in case of critical injury, lớn save their own lives.

Slark leaps forward, grabbing the first nhân vật he connects with. That unit is leashed, và can only move a limited distance away from Slark"s landing position.

On cast, Slark leaps forward at a tốc độ of %pounce_speed%, stopping when he latches onto an enemy nhân vật or has traveled %pounce_distance% distance.

Spell Immune units cannot be leashed.

Xem thêm: Utf-8 Là Gì ? Unicode — Sự Khác Biệt Giữa Utf

Trees will be destroyed around Slark's landing location.

20 / 16 / 12 / 8

Slark steals the life essence of enemy heroes with his attacks, draining each of their attributes và converting them to lớn bonus Agility. If Slark kills an affected enemy hero, he permanently steals 1 Agility.

Attributes cannot be dropped below 1.

Essence Shifted stats are returned lớn normal on death. The stat return for Slark và for the affected anh hùng are separate.

To permanently steal Agility, Slark doesn't need to lớn land the killing blow, as long as the enemy anh hùng is killed within 300 range of Slark while having the Essence Shift debuff.

Creates a 300 AoE cloud at the target location for 3.0 seconds. All allies inside the radius are hidden và affected by Shadow Dance. Cast Range: 800. Cooldown: 75

When used, Slark hides himself in a cloud of shadows, becoming immune lớn detection. Attacking, casting spells, and using items will not reveal Slark. Passively, when not visible khổng lồ the enemy team, Slark gains bonus movement speed and health regeneration.

If Slark is damaged by a neutral unit, the passive movement và health regeneration bonuses are lost for %neutral_disable% seconds.

The passive movement và health regeneration bonuses have a %activation_delay% second activation & deactivation delay.

Hero Attributes
21 +1.921 +1.716 +1.7
Movement speed300
Sight range1800/1800
Base attack time1.7
Damage53 - 61
Attack point0.5 Plus

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